Saturday, May 30, 2020

How does VRAY work in 3ds Max





Lecturer : 35

* 3D Texturing the extruded 2D floor plan elements

Texturing is quite important to control the overall look of your scenery and thus plays a major role to create a good architectural visualization.

Always try to use colors or material which is complimentary and soothing to eye when rendered. Don’t use something which is too contrast or too dull.

In this project I have used Vray material. Click on the Material Editor tab from the toolbar (Shortcut –M)> Click on the material slot > select Standard and pick Vray Mtl from the Material/Map Browser.

For example, to make a material for the doors I have selected a white paint material as a bitmap. Now to get the properties of a painted door I have given a reflection of value 25 and glossiness of 0.8. I have used the same map in the bump with a value of 20.

From the modifier list, give an UVW Map to get the right scale of the material.

Below are some of the examples of material and their properties which I have used in this project.

 

3D Texturing


* How to set up the Vray Physical Camera in 3ds MAX ?

 I use the Vray Physical Camera and choose a proper position and viewing angle.

Below I will describe the settings of my Vray Physical Camera which I have used for this project:

The changes in the value of focal length, white balance, f number, shutter speed and ISO can affect your lighting and render to a higher level. So let’s go to the in detail for these where you can understand what they are and why they affect the final output.

 

1)   Focal length: Focal length is set in millimetres and it just work like changing a lens on SLR camera. The lower the value you give, the wide the angle you get and the higher the value you give, the smaller the angle you get.

2)   F Number: The lenses aperture is usually specified as f number.  Less value gives more light and increasing depth of field effect,  while higher value decreases the light with less depth of field.

3) White balance: Using white balance color allows additional   modifications to the output.

 

Vray Physical Camera

 


* Set up Vray lightning for 3D architecture rendering


Vray lighting brings out the value for your hard work you have done in texturing. In this project I have used only two lights:

1)    Vray dome light

2)    Vray sun

 

Vray dome lighthelps to create the overall illumination of the architecture scene. It helps to fill all those dark places where light cannot reach. It works as a skylight and gives your rendering a brighter and softer looks.

To create a Vray dome light, go to lights > Vray > Vray light from object type > select dome from the type and click on the viewport.

I have used the following setting for my Vray dome light in the image below:

 


Vray lightning

 

Vray Sun: Although Vray dome light make the scene brighter, but it doesn’t create any shadow. And a rendering without a shadow looks somehow dead. You should always create interesting shadows to get a good visualization as it simply helps to understand the 3D geometry – and that is what it is all about…

Vray sun helps you to create interesting shadows. You can play around with the Vray sun with different angles and height to get the best output. I have used following setting for Vray sun in the image below:

 

How to create Vray Sun



* Vray Render settings in 3DS MAX

In Vray the most magical part is to define the “right” setting. You can change the overall look of the scene with the help of these settings. There are some preset settings which you can apply to get a good rendering result.

But to get something out of the box, you have to play around with it. Here are some of the render settings which I have used for this project to get a good output. Of course you can try to experiment with other settings to tweak it even more or create a specific look for your project.

 

Vray Render settings


With these settings I already get a proper result even without any additional Photoshop post production work. My rendering at this stage looks like this:

Render image

 

You can definitely now import it to Adobe Photoshop and play around with brightness contrast, levels and tones. But at this stage I am pretty happy with this result as it meets my overall expectations.

I hope you enjoyed the tutorial and got an idea how I create a 3D floor plan rendering of my architectural designs by using 3DS MAX and Vray!

 

Thank you Friends your next lecture see you soon.




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