Lectecher: 14
* How to use Ripple command in 3Ds Max please carefully see the video
On the Create panel, click (Space Warps). Choose Geometric/Deformable from the list, then on the Object Type roll-out, click Ripple.
Drag in a viewport to define the initial size of the ripple object icon.
The icon is displayed as a wire frame spider web.
Release the mouse button to set the icon size, and then move the mouse to define the initial amplitude of the ripple wave.
Click to set the wave amplitude.
Interface.
Thank you Friends your next lecture see you soon.
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