Monday, May 25, 2020

How can I learn 3ds Max

                              


Lecturer: 1   User interface overview


For more details video in 3Ds Max just click#3DDesigner

 

Objective:

To familiarize of 3ds Max user interface and adapt a workflow based on preferences of navigating Autodesk 3Ds Max.



Students should be able to understand the usage of the following:

.Startup Defaults

.Units Setup

.Timeline

.Status Line

.Viewports

 

Introduction:

3ds Max is a “mature” piece of software that has evolved over many years into an extremely powerful and complex program. The original designers of 3ds Max could never have imaged what it would become, but in fact 3ds Max has evolved through constant refinement into the software we used in this module.

Before using the 3ds Max, you have to learn and understand the concepts to maintain flexibility and efficiency throughout the workflow. The concept is simple and the workarounds are easy, but if you do not understand them, the consequences will plague you throughout this project module.

At first, 3ds Max can be overwhelming as you look at all the options and controls of the user interface and realize that there appear to be many more hidden below the surface. Again, by approaching the user interface systemically and then practicing a bit you will find yourself working smoothly and efficiently without thinking of it.


.Startup Defaults

                  
Startup Defaults setting



.Units Setup


Units Setup setting



Timeline

Timeline setting



Status Line


Status Line



Viewports

Viewports


Thank you Friends your next lecture see you soon.









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